Sunday, 2 May 2010

Tutorials/Materials/Software Used

Tutorials Used

Corridor Scene/Game Trailer:

Tutorials used
http://www.vimeo.com/9853432
by Andrew Price

Materials used
cgtextures.com - Textures used for the corridor scene

Modelling:

http://cg.tutsplus.com/tutorials/blender/character-modeling-in-blender-basix/


Characters:

http://cg.tutsplus.com/tutorials/blender/character-modeling-in-blender-basix/
http://www.blendercookie.com/2009/11/14/model-male-base-mesh/


Environments:

http://www.youtube.com/watch?v=IhLuA5kpn2Y

Rigging:



Texturing:

CGTextures was used for all the textures used throughout my project ideas. The tutorials were also used from this site to enable me to be able to blend to textures together before then applying to Blender.

Lighting and Rendering:

http://home.elka.pw.edu.pl/~mskrajno/tutorials/lighting/general/General.html
http://yafaray.org/documentation/userguide
http://www.blendercookie.com/category/all/tutorials/rendering/

Software Used

Blender 2.49 and 2.5 aplha versions

Blender 2.49 was used for the modelling
Blender 2.5 was used for rigging as the rigging tutorials prefered using the alpha build as the new Blender has a more acurante auto weighting function for easy rigging. This took a while to learn mainly because the interface has completly canges than to the old versions and had to learn to adapt to the new version.

Yafaray

This software took a while to learn to get to grips with but as I was using it for multiple projects I soon got to grips with it and learned quite a bit about lighting and enhancing renders.

Microsoft Project

This was used for the creation of my Gantt Chart

Photoshop

Used for merging textures

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