Wednesday, 3 February 2010

Game Ideas/Mechanics

Team Leader Idea

The team leader will be randomly assigned from the start of the game. If other players are unhappy or just wish to switch team leader there will be an option to vote in a new team leader randomly assigning to one of the other 3 players.

The team leader has the power to choose the teams (if they want to split up to take alternative routes). This method may make obstacles easier to overcome by each team helping one another out from different vantage points. The leader can also choose to keep the team together at checkpoints where they have the option to choose. This could put the team much more at risk as they may be more vulnerable to partially sighting one another if they lack in communication when switching between night vision and torches. There may also be less opportunities to ambush and set traps to make the other factions to eliminate one another. This method can be more effective when healing one another as there will be more players to help give cover in close combat.

Puzzle Based Game play

This will be Puzzle based in terms of the different tools of visually seeing with different gadgets. For example it might be easier to see with night vision in areas where as harder without. However with the torch this can make Screechers flee due to there sensitivity in light and can blind them but also can make it easier for enemy military to detect the players. The environment will also work against the player sometimes as there might be a lot of fire and smoke making it hard to use any gadgets but also put the players at risk of getting attacked from Screechers. Players will have to think about tactics like covering one another with torches to progress and avoid being attacked. Switching tactics around will ultimately help the players to progress. If one player shines a torch into a player using night vision it will blind that player temporarily so communication is key to avoid partially sighting your partner.

Tuesday, 2 February 2010

Test Renders




These two images above were created in November 2009 when I started to test lighting within scenes.

Corridor Scene Video - Light Test






Island Ideas Tests
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2.


These were some early on test renders for my Island design.