Wednesday, 25 November 2009

Character Designs




This is an edited mesh downloaded from blendercookie.com and is free to use (http://www.blendercookie.com/2009/11/14/model-male-base-mesh/). This will be used as the players in the game play animations.

The player is a member of one of the four mercenaries each one having there own specialisation and skills.

RECON SPECIALIST





Sniper rife and pistol expert

Unlike anyone else the recon expert can move quicker but has less defense than the other players as he uses lighter armor. He is trained to use high tech snipers and has a higher accuracy in range with any gun he wishes to use. He can also is the only one to use a heartbeat sensor to detect nearby enemies.

EXPLOSIVE SPECIALIST



Shotgun, rocket/grenade launcher and C4 expert

The explosive expert can efficiently use and explosive weapons increasing his speed of loading and setting charges he can also distribute some of his explosives and ammo to the other players as he can collect and store more ammo than anyone else. He is the only member of the team that can equip the grenade and rocket launcher.

MEDIC/HACKER SPECIALIST



The medic can heal without the need to find heal packs and can heal twice as quick then any other player. The medic can also hack terminals and open alternative routes through rooms and down corridors to help the team solve puzzles or obstacles they may encounter.

ASSAULT SPECIALIST



The assault is trained to use any type of rifle and pistol making him the weapons expert of the team unlike the rest of the team he can hold two pistols at once and can equip a silencer on any gun.

Tuesday, 17 November 2009

Thursday, 12 November 2009

Inspiration

Gears of War



Gears of War was the game I had the light/dark idea from as there was a enemy that could only kill the players if they went into the dark. Players had to create and stay in lighted areas in order to survive. I also got the idea of two teams of two as in the game you some times get seperated in areas and have to help one another out.

Left 4 Dead




Left4Dead Coop survival gameplay was found very successful and was a great deal of fun to play, Death By Dark will extract the gameplay element of using medikits and items found by other players to be able to heal one another and combine with the different elements of keeping one another alive.

Portal



This game is a perfect example of a first person puzzle game similar elements of what Death by Dark will achieve.

Alien Vs Predator



The Screechers where designed a using a similar structure idea as to how Aliens look in AVP.

Dog Soldiers



The film Dog soldiers is another idea where in the film sticking as a team is the key to survival which gives a reason to help one another out using each players different skills to help one another out and plan out strategies to progress through the game.

Sunday, 1 November 2009

Player Information

The players are members of a free lance mercenary group called S.F.F.A. which after being set up a few years ago have gone rogue. Since then United State government has offered to clear their names under a crime that they had not commit. They had to accept to prevent themselves getting on the world's most wanted list.

S.F.F.A. (Special Forces Freedom Alliance) are the worlds most highly trained soldiers that work usually for money by anyone who can pay them enough for their services in ways that they feel they can benefit the world.

The world has gone corrupt with many governments trying to create military weapons superior to other countries. They all want to gain power over any countries that they see as a threat.

Death By Dark Brief

The game is a first person shooter based in an abandoned military science base. The main character (the player) is a member of an elite mercenary group which have been asked to investigate a science experiment which has gone out of control and there is no clue to what has happened.

The player or players would have to work together to survive and progress through the levels as they may have their own aims to help the team as a whole.

Puzzle based game which effects gameplay using lights to protect allies as the enemy creatures can't see in brightly lighted areas. Human enemies will also be in the game which will make the game a 3 way war. The player will have to work out and solve puzzles to clear out enemies such as turning lights on and off to make the two oppositions attack one another to clear out paths to allow progression.

1. The game is based on stealth and for cooperative play
2. Two teams of two to help one another progress
3. Puzzle based game (light/dark)
4. First person perspective